How to use a Gamepad with SPIKE Prime word blocks
LMS-ESP32 now supports LEGO SPIKE Prime 3.0 for real-time gamepad control, allowing easy setup through firmware updates and customizable template programs for creative robotics applications.
LMS-ESP32 now supports LEGO SPIKE Prime 3.0 for real-time gamepad control, allowing easy setup through firmware updates and customizable template programs for creative robotics applications.
The LMS-ESP32 board’s capacitive touch sensors power a DIY “Simon Says” game with custom LEGO foil sensors, programmed through MicroPython and PyBricks.
Pairing issues with your Bluetooth gamepad, Pybricks and the LMS-EPS32 board can come from many parts in the system. Here’s a step-by-step troubleshooting guide to … Read more
We created some custom blocks in Pybricks Block Coding, to make it easy for you to integrate a gamepad controller in your block code. Any … Read more
Want to control your next project with a gamepad and light up some NeoPixel LEDs? How about adding servo motors managed by your Lego hub? … Read more
Get ready to merge the worlds of LEGO Technic and gaming for an exhilarating remote-controlled experience! This blog post will walk you through building a … Read more
If you’ve been itching to add custom electronics to your LEGO Mindstorms Robot Inventor or LEGO SPIKE Prime, I’ve got something that will make your … Read more
Ever wanted to tell your LEGO SPIKE robot to move forward, and it actually does? Welcome to the exciting world of voice-controlled robots! We’re diving … Read more
Where the screen of the Mindstorms EV3 had a resolution of 178 x 128 pixels, the screens of the Lego Mindstorms Inventor and Lego SPIKE … Read more